tag:blogger.com,1999:blog-394462145642533536.post6070272234991820462..comments2024-02-23T02:16:23.337-08:00Comments on TechNet Express: Top 20 Programming tips for Performance Improvement (Java/C#)ashwini47http://www.blogger.com/profile/07025194275379929647noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-394462145642533536.post-25689952618784616202022-09-14T19:33:58.174-07:002022-09-14T19:33:58.174-07:00Online gambling clubs, otherwise called virtual cl...Online gambling clubs, otherwise called virtual club or web gambling club are an internet based rendition of customary gambling clubs.<a href="https://www.rabbitcall.net/jincheongunchuljangsyab" rel="nofollow">진천출장샵추천</a><br /><a href="https://www.rabbitcall.net/goesangunchuljangsyab" rel="nofollow">괴산출장샵추천</a><br /><a href="https://www.rabbitcall.net/eumseong-gunchuljangsyab" rel="nofollow">음성출장샵추천</a><br /><a href="https://www.rabbitcall.net/dan-yang-gunchuljangsyab" rel="nofollow">단양출장샵추천</a><br /><a href="https://www.rabbitcall.net/dam-yang-gunchuljangsyab" rel="nofollow">담양출장샵추천</a><br /><a href="https://www.rabbitcall.net/gogseong-gunchuljangsyab" rel="nofollow">곡성출장샵추천</a><br /><a href="https://www.rabbitcall.net/gulyegunchuljangsyab" rel="nofollow">구례출장샵추천</a><a href="https://www.bn456.net/%EA%B4%91%EC%96%91%EC%B6%9C%EC%9E%A5%EC%83%B5">광양출장마사지</a>https://www.blogger.com/profile/11462423055976408128noreply@blogger.comtag:blogger.com,1999:blog-394462145642533536.post-21747369743505631832022-02-23T00:40:33.678-08:002022-02-23T00:40:33.678-08:00Thanks for this great post, i find it very interes...Thanks for this great post, i find it very interesting and very well thought out and put together. 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Ibanezhttps://www.blogger.com/profile/08115017293728848504noreply@blogger.comtag:blogger.com,1999:blog-394462145642533536.post-13026215921860660632019-07-17T17:10:50.508-07:002019-07-17T17:10:50.508-07:00lots of interesting details in this post. thanks ...lots of interesting details in this post. thanks for sharing. <a href="https://www.clipsit.net/www-bet-com-activate/" rel="nofollow">www.bet.com/activate code</a>jerrysproductreviewshttps://www.blogger.com/profile/10505805977296110734noreply@blogger.comtag:blogger.com,1999:blog-394462145642533536.post-71770626864711298932014-12-03T00:26:00.553-08:002014-12-03T00:26:00.553-08:00Number 19 is correct but I want to add another exa...Number 19 is correct but I want to add another example.<br />If the variable in example 2 is declared locally, then the algorithm will be faster than example 1.<br />Maybe in this loop it is not obvious but for larger loops it is a lot faster.<br />Example 3:<br /><br />public void loop() {<br /> int j = 0;<br /> int i;<br /> for (i = 0; i<250000;i++){<br /> j = j + 1;<br /> }<br />}Anonymoushttps://www.blogger.com/profile/11854995869348217524noreply@blogger.comtag:blogger.com,1999:blog-394462145642533536.post-76190216800973110172013-10-24T23:41:15.732-07:002013-10-24T23:41:15.732-07:00This is a very informative article. The tips given...This is a very informative article. The tips given here are truly helpful for <a href="http://www.cloudstaff.com/downloads/developers/" rel="nofollow">mobile developers</a> and other programmers. Thank you for sharing. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-394462145642533536.post-45853923595103566682012-05-23T10:59:40.500-07:002012-05-23T10:59:40.500-07:00Yes you are correct,
In fact StringBuilder is act...Yes you are correct, <br />In fact StringBuilder is actually written on the top of StringBufferashwini47https://www.blogger.com/profile/07025194275379929647noreply@blogger.comtag:blogger.com,1999:blog-394462145642533536.post-16324173692479552712012-05-21T11:15:00.576-07:002012-05-21T11:15:00.576-07:00@10:
Of course it is better to prefer StringBuff...@10: <br /><br />Of course it is better to prefer StringBuffer over String for mutual strings.<br />But nowadays if you have a single threaded environment it is even better to use StringBuilder instead (no synchronization).<br /><br />http://littletutorials.com/2008/07/16/stringbuffer-vs-stringbuilder-performance-comparison/<br />http://javapractices.com/topic/TopicAction.do;jsessionid=97AD2964E6A6B3E28CBFE78B1098F7E6?Id=4<br /><br />Kind regards, <br /><br /> TimTimhttps://www.blogger.com/profile/08806695013574266410noreply@blogger.comtag:blogger.com,1999:blog-394462145642533536.post-74645198329322348572012-05-19T11:11:15.075-07:002012-05-19T11:11:15.075-07:00Hi Purijatin Thanks for your comment ,
You are r...Hi Purijatin Thanks for your comment , <br /><br />You are right in come context, here are some more information <br /><br />1.Actually Object Pool Should only be used when Object creation is very expensive <br />2.Example of such scenario is Thread Pool and Database Connection Pool. <br />3.However it is true that implementing pool takes lot of effort and my advise will be to avoid custom implementation whenever possible and try to use built-in pools provided by frameworks (Thread Pool) <br /><br />Hope this clarifyashwini47https://www.blogger.com/profile/07025194275379929647noreply@blogger.comtag:blogger.com,1999:blog-394462145642533536.post-43017215162110732002012-05-19T03:02:18.006-07:002012-05-19T03:02:18.006-07:00I disagree with (1).
Object Pools rather worses th...I disagree with (1).<br />Object Pools rather worses the performance. This was valid when memory allocation and deallcation was expensive. Object Pools rather adds extra load on garbage collector as objects are slowly shifted to to survivor or tenured generation from young because they are not de-allocated early and ultimately may result in a Full GC. It is a well known fact that collecting lot of dead objects is much faster than having live objects and clearing them later. Also synchonizing Object Pools is a very tough job.purijatinhttps://www.blogger.com/profile/13229725829472422676noreply@blogger.com